Particles

Plasma Ball Simulator

A realistic 3D plasma globe with a touch-reactive electric field and real Tesla-coil recordings.

killyourtime.com Loading the Plasma Globe
Plasma Ball SimulatorInteractive Web Experience
StatusActive
Voltage78%
Temperature32°C
TendrilsMaximum
AudioLoading field

Plasma Ball: electric strands that reach toward you

Plasma Ball Simulator recreates the familiar electric display where bright strands stretch from a central electrode toward a point of contact. Press and hold the glass and several streams converge beneath your finger while the rest of the field becomes faster, brighter, and more turbulent. Drag to a new position and the entire discharge reorganizes instead of leaving a drawn line behind.

A plasma ball is also known as a plasma globe. The terms describe the same type of electric display: plasma ball commonly refers to a smaller desktop model, while plasma globe is often used for a larger version. This simulator uses the larger globe presentation so the depth, branching paths, and contact response remain easy to see.

Plasma Globe: a larger view of the same electric display

The tool works best when you press, hold, and move slowly around the globe. The 3D field contains front and rear tendrils with perspective and electrode occlusion, so arcs appear to travel through its full volume. Faster dragging creates a more frantic surge; a steady hold lets multiple paths gather and branch around one compact contact point.

The plasma strands are not identical, which keeps the effect from feeling flat. Some arcs are strong and direct, others flicker, bow through depth, or split into short branches. Try holding near the center, then drag around the rim and watch the selected paths change while the distributed field continues to cover the whole globe.

Plasma Ball Simulator is built around a glowing electrode, a dense responsive field, and contact that excites the whole globe. Turn on Sound to hear locally bundled recordings of real static and rotary spark-gap Tesla coils: the ambient field remains active, while contact adds a stronger layer and rapid recorded discharge grains.

Pressing the globe redirects several existing 3D paths instead of drawing an overlay stroke. Hold near the center or edge, move slowly, and watch stronger and weaker strands reroute while the rest of the field flickers and branches more aggressively.

The contact response has a quick attack and a softer release, so a tap creates an immediate globe-wide surge while a sustained press keeps several paths gathered beneath the finger. Releasing lets those paths disperse naturally back into the full field.