Particles

Particle Explosion Cursor

Click anywhere to launch a full-stage fireworks, galaxy, electric, magic, confetti, fire, snow, or rainbow effect, then adjust its motion and export the result.

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Preparing your experience

Fill the stage with one click

Particle Explosion Cursor waits for your input instead of launching effects by itself. Click or tap anywhere on the canvas and the selected effect begins at that exact point, then travels across the available stage. A centered click creates an even composition, while a click near an edge throws more of the movement across the open space. Add several clicks when you want to layer multiple bursts into one scene, or reset the tool to begin with an empty canvas.

The default Click Explosion mode is only one way to interact. Trail paints a light path as the pointer moves, Brush creates particles while you press and drag, and Attract or Repel lets the pointer pull an existing scene inward or push it apart. These modes work with mouse, pen, and touch input. The stage remains empty until you interact, making it easier to plan a clean frame or begin a recording before the first explosion appears.

Eight effects with different motion

The preset strip changes more than color. Fireworks sends bright spokes and glowing trails across the canvas. Galaxy opens into rotating spiral arms around the click point. Electric draws fast branching bolts, while Magic Dust releases slower drifting stars. Confetti launches colored pieces that spin and fall, Fire rises as a broad flame plume, Snow scatters flakes across a wide area, and Rainbow separates saturated color streams as they travel through the scene.

Particle Size, Speed, Count, Glow, Gravity, and Spread adjust the selected effect. Speed changes how long the animation takes without shrinking its travel area: lower values make the same full-size blast unfold more slowly, while higher values complete it sooner. Trail controls whether moving particles leave lines behind them, Burst changes the density of the release, and Physics determines whether effect-specific gravity influences the motion. The renderer adapts its resolution and particle limit to the available screen, so the effects stay responsive on phones, tablets, laptops, and larger displays.

Hide every panel when you want a clean canvas

The studio places actions at the top, interaction modes on the left, settings on the right, and effect previews along the bottom. Each side has its own arrow. Selecting an arrow hides that complete panel and leaves only the arrow visible, giving the particles more visual space without removing access to the controls. On smaller screens, the larger side and bottom panels begin collapsed so they do not cover the canvas.

The fullscreen icon expands the interactive stage for broader gestures. The video-camera icon with its red recording dot captures the particle canvas without including the surrounding webpage, then downloads the recording when you stop. The still-camera icon saves the current live frame as one high-quality JPG with the dark canvas background. Pause at the arrangement you want before taking the image.